Red Chest (Item Pool)

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Item Pools
Normal / Hard Treasure Pool Icon.png Treasure Room Boss Pool Icon.png Boss Shop Pool Icon.png Shop Curse Pool Icon.png Curse Room Secret Pool Icon.png Secret Room Devil Pool Icon.png Devil Room Angel Pool Icon.png Angel Room
Library Pool Icon.png Library Gold Chest Pool Icon.png Golden Chest Red Chest Pool Icon.png Red Chest Beggar Pool Icon.png Beggar Devil Beggar Pool Icon.png Devil Beggar Key Master Pool Icon.png Key Master Bomb Bum Pool Icon.png Bomb Bum
Planetarium Pool Icon.png Planetarium Ultra Secret Pool Icon.png Ultra Secret Room Crane Game Pool Icon.png Crane Game Rotten Beggar Pool Icon.png Rotten Beggar Battery Bum Pool Icon.png Battery Bum Old Chest Pool Icon.png Old Chest Wooden Chest Pool Icon.png Wooden Chest
Baby Shop Pool Icon.png Baby Shop Swine Beggar Pool Icon.png Swine Beggar Demon Swine Pool Icon.png Demon Swine Angel Swine Pool Icon.png Angel Swine Gashapon Pool Icon.png Gashapon Bone Saw Pool Icon.png Bone Saw Bougie Pedestal Pool Icon.png Bougie Pedestal
Greed / Greedier Treasure Pool Icon.png Treasure Room Boss Pool Icon.png Boss Shop Pool Icon.png Shop Curse Pool Icon.png Curse Room Secret Pool Icon.png Secret Room Devil Pool Icon.png Devil Room Angel Pool Icon.png Angel Room

Items in this pool can appear in the File:Red Chest.png Red Chest.

To see the Red Chest pool of items in the original game, see its page on The Binding of Isaac: Rebirth wiki.

Active Items

Name Icon Weight Description
Black Box
Black Box3 rooms
1
  • +4 luck while held.
  • Each use:
    • −0.5 luck permanently.
    • Chance to spawn an item, Black Heart, Card, or hostile Spiders based on luck.
Book of Genesis
Book of Genesis3 rooms
1
  • On use, grants a Black Heart.
  • Passively doubles all damage taken.
Death Cap
Death Cap4 rooms
1
  • When using for the first 5 times, Isaac takes damage and permanently gains the following modifiers:
  • When using for the 6th time, Death Cap is destroyed, fully heals all of Isaac's UI Heart Red.png Red Heart containers and File:UI Bone Heart.png Bone Hearts, and grants the following modifiers:
    • +2.75 damage.
    • 1.5× damage multiplier.
    • +0.5 speed.
    • +0.5 shot speed.
Pumpkin Mask
Pumpkin MaskOne time use
1
  • On use, grants 12 Soul Hearts but causes Isaac to take damage every 60 seconds.
  • 1 second after taking damage from this effect, Isaac will fire a Brimstone beam.
Fry's Paw
Fry's PawUnlimited
1
  • On use, removes one filled UI Heart Red.png Red Heart container, grants 2 empty Bone Hearts and creates a puddle of red creep underneath Isaac.
    • Has no effect if Isaac has no filled Heart Containers.
Bygone Arm
Bygone Arm1.5 seconds
1
  • On use, swings an arm, in a similar fashion to Forgotten's bone club.
    • The arm can reflect enemy projectiles and, with tighter timing, boost Isaac's own tears.
    • Reflected projectiles and boosted tears explode on contact with enemies or obstacles.
  • Can be used from any item slot by pressing the button tied to consuming cards and pills, so long as Isaac has no consumable that would otherwise be used.

Passive Items

Name Icon Weight Description
Bad Apple
Bad Apple
1
  • +0.6 tears.
  • 8% chance to fire a tear that converts all other tears in the room into bad apples which deal half damage.
Chunk of Tofu
Chunk of Tofu
1
  • Cube of Meat-style progressive familiar.
  • Replaces all items in Boss Rooms with more Chunk of Tofus.
Cracked Infamy
Cracked Infamy
1
  • 2.5% chance to trigger the Glowing Hourglass.png Glowing Hourglass effect when taking damage.
    • Each time Isaac takes damage and the effect does not trigger, the chance increases by an additional 2.5% up to a maximum of 20%.
    • The effect cannot trigger when fighting a boss that grants a completion mark.
Bootlicker
Bootlicker
1
  • +1 empty Heart Container.
  • +0.25 Damage permanently for each time Isaac takes damage between gaining the item and killing a floor boss.
  • Prevents Isaac from picking up hearts of any type until a floor's boss is killed.
Bleeding Heart
Bleeding Heart
1
  • +1 Heart Container.
  • Chance to fire a pink tear that inflicts Charm.
    • Chance scales with Luck.
  • Charmed enemies now fire Isaac's tears in random directions.
  • Charmed enemies now charm other nearby enemies on death.
    • Charming radius scales with the enemy's maximum health.