Items

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Active Items

Name Icon Flavor Text Effect Recharge Quality
Baptismal Font
Baptismal Font.png
Redemptive flood
  • Converts enemies in the room into weaker versions of themselves based off of a pre-defined evolution-tree.
4 rooms 1 
Black Box
Black Box.png
What's inside?
  • +4 luck while held.
  • Each use:
    • -0.5 luck permanently.
    • Chance to spawn an Item, Black Heart, Card, or hostile Spiders based on luck.
3 rooms 3 
Black Hammer
Black Hammer.png
I'll be the judge of that
  • On use, replaces tears with random numbers from 1 to 9.
    • Damage of the numbers scales from 0.33x to 2.66x on numbers 1-8 and is quintupled on 9.
    • Each number has a different unique effect.
3 rooms 2 
Book of Genesis
Book of Genesis.png
And God saw that it was good
  • On use, grants a Black Heart.
  • Passively doubles all damage taken.
3 rooms 2 
Book of Mormon
Book of Mormon.png
Do you have a moment?
  • On use, causes Isaac to hold the item above his head and creating an aura around him.
    • Enemies inside the aura are inflicted with fear.
2 rooms 1 
Communion
Communion.png
Excommunicated tears
  • On use, reverses the trajectory of all enemy projectiles and transforms them into friendly homing tears.
    • Additionally, all Troll Bombs are transformed into homing Bobby-Bomb.png Bobby-Bombs.
6 seconds 1 
Death Cap
All Death Caps.gif
Strength through mithriditism
  • Can be used 6 times in total.
  • When using for the first 5 times, Isaac takes damage and permanently gains the following modifiers:
    • -0.35 Damage.
    • -0.06 Speed.
    • -0.06 Shot Speed.
    • 5% chance to fire a poison tear.
  • When using for the 6th time, Isaac heals to full health and permanently gains the following modifiers:
    • +2.75 Damage.
    • 1.5x Damage Multiplier.
    • +0.5 Speed.
    • +0.5 Shot Speed.
4 rooms 3 
False Idol
False Idol.png
An untrue faith
  • On use, grants a familiar that passively grants +10.9 Luck.
    • The familiar is removed after leaving the room.
3 rooms 3 
Lily
Lily.png
No need for peace
  • On use, explodes any enemies with less than 1/3 of their maximum health remaining.
    • Does not work on bosses.
    • Valid enemies will faintly glow red.
12 seconds 1 
Sculpting Clay
Sculpting Clay.png
Reusable item mimic
  • On use, grants a copy of the closest passive item.
    • Cannot be used if there are no valid items to copy.
  • After being used, becomes unusable until the next floor.
One time use 3 
Pumpkin Mask
Pumpkin Mask.png
Soul for a soul
  • On use, grants 12 Soul Hearts but causes Isaac to take damage every 60 seconds thereafter.
    • 1 second after taking damage from this effect, Isaac will fire a Brimstone beam.
One time use 1 
Shattered Dice
Shattered Dice.png
Unconscious influence
  • On use, spawns a Shattered Shard and a few coins.
    • Will be automatically used if dropped.
  • Passively rerolls picked up items, attempting to reroll them into items of higher quality.
One time use 3 
Bell of Circe
Bell of Circe.png
It tolls for pigs
  • On use, transforms a random enemy into a Circe Swine.
    • Has a chance, that inversely scales with the amount of enemies in the room, to transform Isaac instead.
      • When transformed, Isaac receives an all stats down and the item becomes unusable until the next room.
Unlimited 2 
Bottled Fairy
Bottled Fairy.png
Let your wounds heal
  • On use, heals Isaac to full.
    • Will be used automatically if Isaac is about to take fatal damage.
One time use 3 
Meat Grinder
Meat Grinder.png
A taste for oneself
  • On use, deals damage to Isaac and spawns a Swine Beggar.
6 rooms 3 
Snap Bang
Snap Bang.png
Snap, crackle, pop
  • On use, creates a small explosive charge on the ground.
    • When an enemy touches the charge, it explodes, dealing 10x Isaac's damage and confusing all enemies within a small radius of the explosion.
4 seconds 2 
Stained Shard
Stained Shard.png
Fragile protection
  • On use, summons a ring of red glass shards that block enemy projectiles and deal contact damage to enemies themselves.
    • When a shard blocks a shot, it breaks and if it breaks while in contact with an enemy, that enemy will be inflicted with bleeding.
1 rooms 1 
Dowsing Rod
Dowsing Rod.png
Water witching
  • On use, causes Isaac to hold the item above his head.
    • While held, causes tears to fall from the sky and eventually also summons Holy Light beams.
      • The longer the item is held, the more frequently the tears and beams will be summoned.
      • The item can be held between rooms, maintaining the strength of the of effect.
2 rooms 2 
Everlasting Pill
Everlasting Pill.png
Stat-alteration free
  • On use, activates a random pill effect.
    • Cannot activate stat-altering effects.
5 seconds 1 
Fry's Paw
Frys Paw.png
Bone converter
  • On use, removes one filled Heart Container, grants 2 empty Bone Hearts and creates a puddle of red creep underneath Isaac.
    • Has no effect if Isaac has no filled Heart Containers.
Unlimited 1 
Melatonin
Melatonin.png
Zzz...
  • On use, paralyses Isaac for 2 seconds and grants the following effects for the current room:
    • +0.75 Tears.
    • Hitting enemies with tears will gradually slow them down. If an enemy is hit with enough tears it briefly freezes.
  • Sleeping in a bed now grants a Heart Container.
1 rooms 2 
Monster Candy
Monstery Candy.png
Proof of evolution
  • On use, allows Isaac to throw a special projectile, in a similar fashion to Friendly Ball.
    • Hitting an enemy with the projectile makes it permanently friendly and attempts to upgrade it to a stronger form.
    • If the projectile does not hit an enemy, upon landing on the ground, it becomes a Monster Candy.png Monster Candy pickup.
3 rooms 2 
Moonlit Mirror
Moonlit Mirror.png
Transdimensional bidding
  • On use, replaces all pickups in the room that are not purchasables into either 3 Pennies or a Nickel, based on Luck.
    • Does not work on items, coins and open chests.
3 rooms 2 
Gacha-Go
Gacha Go.png
Pull on the go
  • On use, consumes 5 coins and spawns one of the following:
Unlimited 1 
Bone Saw
Bone Saw.png
Time to lose your medical licence
  • On use, if near beggars or shopkeepers, destroys them instantly.
    • Killing said beggars and shopkeepers spawns 2 bone orbitals from each.
    • Butchering beggars has a chance to drop a random item from the Bone Saw Pool Icon.png Bone Saw Item Pool.
Unlimited 3 
The Iliad
The Iliad.png
Achilles' wrath
  • On use, causes Isaac to hold the item above his head.
    • Pressing a fire button afterwards causes several spears to fire from the wall behind the pressed direction.
      • The spears break upon impact with obstacles but pierce enemies and deal heavy damage.
3 rooms 2 
The Odyssey
The Odyssey.png
Poseidon's wrath
  • On use, causes the following effects to happen:
    • Spawns a large pool of blue creep.
    • Destroys nearby rocks.
    • Attaches Derelict Anchor Derelict Anchor anchors to nearby enemies.
2 rooms 2 
Coinflip
Coinflip.png
Ricoshot
  • On pickup, grants 3 coins.
  • On use, consumes a coin, 1 charge notch and spawns a spinning coin.
    • The spinning coin ricochets Isaac's tears into enemies, multiplying their damage by 1.5.
    • Picking up the coin before it disappears grants 1 charge notch back.
Variable 3 
Blazing Beak
Blazing Beak.png
Burning for curses
  • Passively causes enemies to sometimes drop Cursed Trinkets upon dying.
    • Cursed Trinkets are auto-smelted on pickup.
  • On use, deals 1 damage to Isaac and sells every Cursed Trinket he possesses.
12 rooms 3 
Lifeblood Syringe
Lifeblood Syringe.png
Vital injection
  • Starts with 4 charges out of 8.
    • Can be recharged only by killing Lifeseed Spirits that sometimes spawn when killing enemies.
  • On use, grants 2 Soul Hearts.
8 rooms 3 
Bygone Arm
Bygone Arm.png
Feedbacker
  • On use, swings an arm, in a similar fashion to Forgotten's bone club.
    • The arm can reflect enemy projectiles and, with tighter timing, boost Isaac's own tears.
    • Reflected projectiles and boosted tears explode on contact with enemies or obstacles.
  • Can be used from any item slot by pressing the button tied to consuming cards and pills, so long as Isaac has no consumable that would otherwise be used.
1.5 seconds 3 
The Pig Bang
The Pig Bang.png
Here we go again
  • On use, spawns a small pig with explosives attached to it.
    • The pig will slowly chase the closest enemy and after 5 explodes like a Giga Bomb.
3 rooms 3 
Seed Sack
Seed Sack.png
Pullroots!
  • On use, spawns 3-5 Pullroot saplings, alongside 3-5 offscreen Melitodes Bees which attempt to pollinate the saplings.
3 rooms 3 
Puffstool
Puffstool.png
Smoke bomb
  • On use, throws a special projectile, in a similar fashion to Bob's Rotten Head.png Bob's Rotten Head.
    • Upon impact, the projectile creates a large, long-lasting cloud of smoke that confuses any enemy that enters it.
2 rooms 3 

Passive Items

Name Icon Flavor Text Effect Quality
Arrow of Light
Arrow of Light.png
Ascend to boyhood
  • +0.5 Shotspeed.
  • +0.25 Tears.
  • Increases knockback.
  • Grants piercing in darkness.
3 
Axolotl
Axolotl.png
I amn just a litle creacher
  • Grants a shooting familiar that can block enemy projectiles.
    • After blocking 3 projectiles, it spawns 3 Blue Flies and dies.
    • While dead, it can no longer attack or block projectiles, but will periodically spawn more Blue Flies.
    • Regenerates when changing room.
2 
Azazel's Horn
Azazel's Horn.png
Zealous black hearts
  • +1 Black Heart.
  • Black Hearts will now trigger their mass room damage effect whenever any amount of them is lost, instead of only when whole hearts are lost.
3 
Bad Apple
Bad Apple.png
It only takes one
  • +0.6 Tears.
  • Chance to fire a tear that converts all other tears in the room into bad applies which deal half damage.
2 
Baptismal Shell
Baptismal Shell.png
Born of water and spirit
  • Chance for tears to transform enemies into a weaker variant of themselves based on a pre-defined evolution tree.
    • Scales with Luck.
2 
Bar of Soap
Bar of Soap.png
Wash away your impurities
  • +1 Heart Container.
  • Grants a Soul Heart at the start of each floor.
2 
Baron Fly
Baron Fly.png
Can't swallow its pride
  • Orbital familiar that fires a barrage of tears at the closest enemy after blocking 5 projectiles.
2 
Bedbug
Bedbug.png
Sleep tight
  • Orbital familiar that remains stationary relative to Isaac.
    • Briefly orbits around Isaac after blocking a projectile.
1 
Blood of Satan
Blood of Satan.png
The soul atones for blood
  • +0.66 Damage.
  • Fully heals all Heart Containers.
  • Will always cost 1 Soul Heart if found as a Devil Deal item.
1 
Bob's Heart
Bobs Heart.png
Volatile friend
  • Grants two trailing familiars.
    • Bob's Intestine: Trails closer to Isaac and inflicts poison to enemies it comes into contact with.
    • Bob's Heart: Trails further from Isaac and explodes on contact with enemies.
0 
Bucket of Blood
Bucket of Blood.png
Health up, mixed blood
  • +3 Heart Containers.
  • Rerolls all of Isaac's health into a random assortment of filled Heart Containers, Soul Hearts, and Black Hearts.
2 
Cactus
Cactus.png
Peashy keen
  • Spawns a stationary familiar in a random position each room that deals contact damage to enemies.
  • Blocks Isaac's tears and enemy projectiles; after blocking 5 shots in total it bursts into a small shower of tears and a ring of tacs.
    • After bursting, regenerates after a few seconds.
1 
Caduceus
Caduceus.png
Equalized healing
  • Transforms all full Red Heart and full Soul Heart pickups into Blended Hearts.
4 
Cataract
Cataract.png
Cloudy vision
  • Increases tear size.
  • Tears decelerate until they stop moving entirely.
  • Tears remain in the air for a longer time.
2 
Chastity Belt
Chastity Belt.png
Your body is a temple
  • +2 Damage.
    • The given damage up will be decreased depending on how many keys you have.
  • Key pickups disappear after leaving and re-entering the room they are located in.
2 
Celestial Berry
Celestial Berry.png
Feather away
  • When entering an uncleared room for the first time, a winged berry will appear in a random position.
    • Picking up the berry grants:
      • +1 Damage, +0.5 Tears, and flight for the room.
      • +0.05 Luck permanently.
    • The berry will fly away if not picked up within 3 seconds.
3 
Chimerism
Chimerism.png
I art I
  • +2 Heart Containers.
  • +2 Damage.
  • 2 bombs are placed at once for no extra cost.
3 
Cholera
Cholera.png
Crappy aim
  • +1 Luck.
  • Chance to fire a brown tear that transforms enemies into Poop.
    • Chance scales with Luck.
    • Brown tears are fired at slightly wonky angles.
3 
Chunk of Tofu
Chunk of Tofu.png
Packed with phytoestrogens
  • Cube of Meat-style progressive familiar.
  • Replaces all items in Boss Rooms with more Chunks of Tofu.
2 
Coil
Coil.png
Coiling orbital
  • Orbital familiar that briefly moves further away from Isaac after blocking a projectile.
    • After blocking a shot, it slowly difts back towards Isaac.
2 
Cootie
Cootie.png
Ew, gross!
  • Familiar that charms the non-boss enemy in the room with the highest health.
3 
Cracked Infamy
Cracked Infamy.png
Damage reduction... ?
  • 2.5% chance to trigger the Glowing Hourglass.png Glowing Hourglass effect when taking damage.
    • Each time Isaac takes damage and the effect does not trigger, the chance increases by an additional 2.5% up to a maximum of 20%.
    • The effect cannot trigger when fighting a boss that grants a completion mark.
1 
Cyst
Cyst.png
First strike!
  • 10x Damage Multiplier until after the first time Isaac fires in each room.
    • If 5 seconds pass Isaac will lose the damage boost automatically.
3 
Dead Lung
Dead Lung.png
Coughing up blood
  • +1 Black Heart.
  • Isaac creates a pool of red creep when taking damage.
1 
Defibrillator
Defibrillator.png
Starting to see black
  • 1.5x Damage Multiplier in alternating rooms.
2 
Effigy
Effigy.png
See them burn
  • When entering an uncleared room, grants a 15% chance to replace all enemies with Burning Effigies.
    • Effigies are completely harmless and have no hitbox, but can be bombed for a chance to spawn a random wooden pickup.
3 
Empiric
Empiric.png
Quack medicine
  • Causes all Pills to be permanently unidentified.
  • Converts all Pills into Horse Pills.
    • Naturally spawned Horse Pills are converted into Whale Pills instead.
3 
Eternal Bombs
Eternal Bombs.png
Cast the beast into a lake of fire
  • +5 Bombs.
  • Bombs deal double damage to bosses.
3 
Eve's Nail Polish
Eves Nail Polish.png
Every shot counts
  • Landing a tear on an enemy reduces the time until Isaac can fire his next shot.
2 
Forbidden Fruit
Forbidden Fruit.png
Damage up?
  • 0.65x Damage Multiplier, then grants +5 flat Damage.
2 
F.O.P.
FOP.png
Unbreakable
  • Spawns a Bone Heart on pickup.
  • If Isaac would take fatal damage, it is prevented and all of his Heart Containers are replaced with empty Bone Hearts.
    • This can be repeated infinitely so long as Isaac has Heart Containers to convert.
3 
Frail Fly
Frail Fly.png
He's weak
  • Orbital familiar that deals heavy contact damage and blocks enemy projectiles, but dies after blocking 3 shots.
    • Respawns when entering another room.
1 
Friendly Monster
Friendly Monster.png
Lost in orbit
  • Orbital famliar that orbits a random enemy in the room, while shooting spectral tears in the same direction as Isaac.
2 
Guppy's Pride
Guppys Pride.png
What's up with that?
  • Grants a shooting familiar on pickup and at the start of every new floor.
    • The familiars' tear damage scales with Isaac's Damage.
2 
Heart Shaped Balloon
Heart Shaped Balloon.png
Pretty balloon
  • Grants a trailing balloon familiar.
  • For every cleared room, the familiar will change colors to resemble a specific heart pickup.
  • Taking damage pops the balloon and spawns the respective heart on the ground.
    • The balloon will regenerate back to its first form upon entering the next room.
    • If the balloon resembles an Eternal Heart, it will pop automatically after clearing another room.
4 
Hundred Dollar Steak
Hundred Dollar Steak.png
Don't swallow in one bite
  • Grants a Heart Container every 30 minutes.
1 
Hyperopia
Hyperopia.png
Hyper tears
  • +0.3 Tears.
  • Tears accelerate as they travel, gaining piercing once they reach high enough speed.
2 
Joyful
Joyful.png
You feel nothing
  • Grants a chance to gain a 2x Damage Multiplier for the room when taking damage.
    • In the following room, grants a 0.85x Damage Multiplier.
  • 35% chance for a Joy Pill to drop on room clear, alongside normal rewards.
2 
Kapala
Kapala.png
Shared blood
  • 1.5x Damage Multiplier.
  • Damage dealt to enemies is split evenly amongst all other enemies of the same Type and Variant.
4 
Laughing Gas
Laughing Gas.png
Winners don't use drugs
  • +0.3 Shot Speed.
  • -1 Fire Delay.
2 
Lemon Head
Lemon Head.png
Tears up, pucker up
  • +0.8 Tears.
  • +2.5 Range.
  • Reduces tear size.
2 
Lent
Lent.png
Abstainence...
  • Not picking up hearts for a floor will grant full health and +0.5 Damage at the start of the next floor.
1 
Mad Onion
Mad Onion.png
So pungent, so divine
  • Grants a chance to fire a tear that deals 3.2x damage but possesses no tear effects.
2 
Mark of Cain
Mark of Cain.png
Wear it with shame
  • After 10 seconds of being in a non-special room, all doors will open.
  • Taking damage from an enemy deals 7x your Damage to them.
2 
Milk Teeth
Milk Teeth.png
Delayed splinter shot
  • 0.5x Tears Multiplier
  • Tears split into a spread of 5 blood shots after travelling far enough from Isaac.
3 
Moxie's Head
Moxies Head.png
Damage multiplier
  • 1.2x Damage Multiplier
3 
Mustard Seed
Mustard Seed.png
Plant your faith
  • +1 Heart Container.
  • +1 Luck.
  • Grants a chance to fire a seed tear that inflicts enemies with Germinated.
3 
Old Bell
Old Bell.png
Damage up, its ring dulls
  • +3 Damage.
    • The given Damage is reduced by 0.6 at the start of every floor until it reaches 0.
3 
Peashy
Peashy.png
Are you Cereus?
  • +1 Heart Container.
  • +0.5 Damage.
2 
Philosopher's Stone
Philosophers Stone.png
Health of wealth
  • +1 Heart Container.
  • +3 Gold Hearts.
1 
Photon
Photon.png
Shotspeed way up
  • +1 Damage.
  • +0.35 Tears.
  • Tears hit enemies immediately after being fired.
  • Tears no longer have knocback.
3 
Rapture
Rapture.png
Twisted tale, thousand eyes, trapped forever
  • Decreases the size of enemy projectiles.
  • Any projectiles fired by an enemy are destroyed upon that enemy's death.
2 
Reflux
Reflux.png
Can't hold it in...
  • 0.5x Tears Multiplier.
  • While holding the fire buttons, tears will start to boil shortly after being fired.
    • Releasing the fire buttons causes all boiling tears to explode.
      • The explosions cannot hurt Isaac.
3 
Rewards Card
Rewards Card.png
Repeat customer discount
  • +1 Gold Heart.
  • Each time you collect a purchasable item or pickup, all purchasables on the floor have their price reduced by 1.
    • Price reductions are reset at the start of a new floor.
3 
Rickets
Rickets.png
Brittle bones
  • +1 Damage.
  • Greatly increases knockback from Isaac's tears but firing tears knocks Isaac back as well.
1 
Roll Film
Roll Film.png
Choose your fate
  • Drops the Faded Polaroid.png Faded Polaroid trinket.
  • When at three hearts or below, all damage is reduced to half of a heart.
  • The on-damage effects of The Polaroid.png The Polaroid and The Negative.png The Negative now trigger at three hearts or below.
2 
Salesman's Eye
Salesmans Eye.png
What an anomaly
  • Grants a random discount to items in the shop
    • Discounts range from 0-4 coins.
1 
Silver Charm
Silver Charm.png
Blue blood
  • +2 Soul Hearts.
  • On pickup, converts all Heart Containers into Soul Hearts at a 1:3 ratio.
    • Will not convert more Heart Containers if Isaac's health bar has been completely filled.
2 
Silver Flesh
Silver Flesh.png
What a peculiar object...
  • Grants a chance to fire a ring tear that deals 1.5x damage.
    • If the ring kills an enemy, it has a high chance to drop a Half Soul Heart.
3 
Slick Spade
Slick Spade.png
Concupiscent hatred
  • Grants a 10% chance to fire a random Playing Card themed tear. The suit type determines its effect:
    • Hearts - Charming.
    • Diamonds - Midas' Touch.png Midas' Touch freeze.
    • Spades - Fear.
    • Clubs - Bleeding.
  • Using a Playing Card will apply the effect of its suit's tear to every enemy in the room.
2 
Sloth's Toe
Sloths Toe.png
Merit of idleness
  • -0.1 Speed.
  • Standing still for a second and a half grants +2 Damage and +0.8 Tears until Isaac moves again.
1 
Smooth Stone
Smooth Stone.png
Strike down those who tower above
  • +0.5 Damage.
  • Bosses and enemies with 150 or more maximum health take 1.5x damage from all sources.
3 
Snake Oil
Snake Oil.png
Damage up!
  • Significantly increases tear size.
1 
Soap Box
Soap Box.png
A reliable platform
  • +2 Range.
  • Heals for 2 hearts at the start of each floor.
1 
Some Options
Some Options.png
Decisions, decisions
  • 20% of pickups spawn alongside a random wooden pickup.
    • Taking the original pickup will cause the wooden one to disappear and vice versa.
3 
Soy Bean
Soy Bean.png
Gaseous shot
  • Grants a chance to fire a tear that activates a Butter Bean.png Butter Bean fart on hit.
    • Monsters directly hit by these tears leave a Linger Bean.png Linger Bean cloud on death.
    • Chance to fire the special tears scales with Luck.
2 
Sucker Sac
Sucker Sac.png
Blood-borne disease
  • Blue Flies create poisonous farts when damaging enemies.
  • Spawns 1-3 Blue Flies for every red heart regained.
3 
Sunken Fly
Sunken Fly.png
Prone to bloating
  • Orbital familiar that inflates when touching an enemy or Troll Bomb and attempts to push them away.
2 
Mom's Suppository
Moms Suppository.png
Damage up?
  • -2 Damage, then applies a 1.5x Damage Multiplier.
  • Spawns 1-3 Pills on pickup.
3 
The Sign
The Sign.png
DMG up?
  • Sets Isaac's Damage to 7, ignoring any damage up effects granted before picking up the item.
    • The damage is set before being affected by Damage Multipliers.
    • Damage up effects granted after picking up the item are not affected.
2 
Tithe
Tithe.png
Your heart is with your treasure
  • +1 Eternal Heart.
  • When entering a new floor: removes Isaac's coins, bombs, and keys randomly until they have 10 coins, 1 bomb and 1 key or less.
    • For each pickup lost in this way, there's a 3% chance of teleporting to the Angel Room and halting the process of removing the pickups.
2 
Tool
Tool.png
Remember being born?
  • When damaging enemies, grants a chance to deal that damage to all other enemies of the same Type and Variant in the room.
    • The chance scales with Luck.
3 
Toy Drum
Toy Drum.png
Your heart beats hard
  • Every two seconds, Isaac's damage is doubled for half a second.
3 
Vanilla Wafer
Vanilla Wafer.png
Damage compensation
  • For every full Red Heart lost in an uncleared room, half a heart is refunded upon room clear.
2 
Wax Wing
Wax Wing.png
Don't fly too high
  • +0.6 Tears.
  • +0.3 Speed.
  • +2 Luck.
  • 1.35x Damage Multiplier.
  • Grants flight.
  • All of the above bonuses are removed upon taking damage and Isaac is teleported to the starting room of the floor.
    • The bonuses are regained upon entering the a new floor.
    • While in a boss room, Isaac is instead teleported to the entry door and the fight is not interrupted
3 
Weltling Sac
Weltling Sac.png
Blood explosions
  • +5 Bombs.
  • Bombs summon a ring of blood explosions around themselves when exploding.
    • The blood explosions deal damage to enemies and destroy their projectiles.
2 
Booster Shot
Booster Shot.png
Compounding tears
  • -0.5 Damage.
  • Grants piercing.
  • The damage of Isaac's tears is increased by 1.5x for every enemy they pierce.
3 
Carapace
Carapace.png
Exoskeleton
  • +1 Damage.
  • 0.75x Speed Multiplier.
  • The first instance of damage Isaac takes each is negated and the above changes are removed until Isaac enters another room.
4 
Eye of Balor
Eye of Balor.png
Dominate and destroy
  • The enemy with the lowest percentage health, that is not at full health, will take 1.5x damage from all sources.
3 
Glioma
Glioma.png
Say that again
  • +0.3 Tears.
  • Grants a 15% chance to fire a concussive tear.
  • Upon defeating the floor's boss, all regular cleared rooms become uncompleted and can be re-beaten for additional rewards.
3 
Ham
Ham.png
Long pork
  • +1 Heart Container.
  • +2 Black Hearts.
  • +0.75 Damage.
  • +3.5 Range.
3 
Spoils Pouch
Spoils Pouch.png
Blood money
  • Enemies have a chance to drop a spinning coin upon death.
    • The chance scales with Luck, the enemy's maximum health and the current stage.
    • The coin can be a Penny, a Nickel or a Dim, using the default coin spawn rules.
    • If the coin spins for 2 seconds or if the room is left and then re-entered, the coin disappears.
3 
Technology Omicron
Technology Omicron.png
Laser aura tears
  • 0.8x Tears Multiplier.
  • Tears gain a small Tech X laser ring around them.
3 
Friend Folio
Friend Folio.png
Rival chapter
  • Grants a random Retribution familiar that changes every room.
  • May grant a Friend familiar unique to this item.
    • Friend walks around the room targeting enemies like a level 4 Cube of Meat.png Cube of Meat.
    • Friend periodically fires fire tears at her target.
2 
Beeconomy
Beeconomy.png
Economic colony collapse
  • +30 coins.
  • Will always cost 15 coins.
  • Spawns 3 Melitodes Bees upon pickup and when entering a new room.
    • This effect stops working after another item is purchased.
2 
Bell Clapper
Bell Clapper.png
Damage up, it's a dull ringer
  • +0.3 Tears.
  • +1.5 Damage.
    • The damage bonus given by this item is multiplied by 0.9 for every tear fired in the same room.
    • Damage bonus reductions are negated when entering a new room.
3 
Brownie
Brownie.png
Damage up, your bowels rumble
  • +1.5 Damage.
  • While in uncleared rooms, Isaac will occasionally summon a friendly Corn Mine and leave a trail of brown, slippery creep for a few seconds.
2 
Brunch
Brunch.png
HP up
  • +1 Heart Container.
1 
Conjunctivitis
Conjunctivitis.png
Eye sack
  • -1 Fire Delay.
  • Isaac's tears now leave puddles of slowing creep.
2 
Milk of Baphomet
Milk of Baphomet.png
HP up, random on-hit effects
  • +1 Heart Container.
  • Taking damage triggers a random on-damage effect.
2 
Devil's Tooth
Devils Tooth.png
Exsanguinating tears
  • Grants a chance to fire a tear that upgrades the hit enemy into a stronger version of itself.
    • If the enemy is successfully transformed, its current health is halved.
    • Chance scales with Luck.
2 
Impact Wax
Impact Wax.png
Did you say something?
  • +0.5 Damage.
  • While shooting, short-ranged tears that leave puddles of slowing creep and deal 0.75x of Isaac's damage are fired from the sides.
3 
Bootlicker
Bootlicker.png
It hurts so good
  • +1 empty Heart Container.
  • +0.25 Damage permanently for each time Isaac takes damage between gaining the item and killing a floor boss.
  • Prevents Isaac from picking up hearts of any type until a floor's boss is killed.
2 
Melitodes
Melitodes.png
Honeyed one
  • Grants a chance to fire a tear that creates a Melitodes Bee when hitting an enemy.
    • The chance scales with Luck.
2 
Myopia
Myopia.png
Phasing tears
  • +0.2 Shot Speed.
  • +0.3 Tears.
  • Tears turn transparent as they travel, eventually gaining spectral and homing.
3 
Sculpted Soapstone
Sculpted Soapstone.png
Health up... and up...
  • +1 Soul Heart.
  • Grants a filled Heart Container at the start of every floor.
3 
Sour Patch
Sour Patch.png
Bitter damage
  • +1.2 Damage.
  • +0.15 Shot Speed.
  • Tear size down.
3 
Swindler
Swindler.png
He's a keeper
  • Familiar that attempts to pick up pickups around the room.
    • Will always collect coins, and will only collect keys and bombs outside of Isaac's reach.
  • Uses his pickups to open any chests in the room.
  • When completing a room, may spawn a shop item, granting a discount based on the number of coins he has collected.
2 
Multi-Capsule
Multi Capsule.png
Three pulls in one!
  • Spawns 3 random Capsules.
2 
Kompu Gacha
Kompu Gacha.png
Capitalism at its swinest
  • Spawns a random Capsule, then, for every 5 coins Isaac currently holds:
    • Spawns another random Capsule.
    • Removes 5 coins.
      • Capped at spawning 10 Capules.
2 
Heel Spur
Heel Spur.png
Speed = DMG
  • +1 Bone Heart.
  • Applies a Damage Multiplier that scales with how fast Isaac is moving.
3 
Bandage Binder
Bandage Binder.png
Please bind responsibly
  • +2 Range.
  • +0.4 Damage.
  • Spawns 1-3 bone orbitals when taking damage.
2 
Sinner's Prayer
Sinners Prayer.png
You died for my sins
  • +1.4 Damage.
  • Chance to summon a pillar of Holy Light.png Holy Light onto enemies that hurt Isaac.
  • 25% to survive any fatal damage.
    • Surviving fatal damage will also summon a pillar of Holy Light onto what hurt Isaac.
3 
Heartbroker
Heartbroker.png
Blood money
  • +1 Gold Heart.
  • +2 Broken Hearts.
  • Broken Hearts can now be used to purchase Devil Deals.
2 
Jet Feather
Jet Feather.png
Fall
  • Angel Deals no longer vanish when another item is taken, but will cost health to purchase.
  • Devil Deals no longer cost health to purchase, but will vanish if another item is taken.
2 
Derelict Anchor
Derelict Anchor.png
Shipwrecked
  • Enemies are bound to an anchor that restricts their movement speed.
    • The anchor can break rocks it's dragged through.
    • The anchor will be destroyed if its host becomes intangible or it is dragged over a pit.
3 
Red Chain
Red Chain.png
Shackled without restraint
  • +3 Keys.
  • Roughly 33% chance to spawn a Red Pillar when entering a new room.
    • Red Pillars can be unlocked with a key to spawn a portal to a random new Red Key.png Red Key room.
3 
Dominicus
Dominicus.png
Long-lost natal sun
  • Grants 3 orbital familiars that cycle through 9 variants in a set order.
  • The familiars are launched in the direction Isaac is firing when they align with his line-of-sight, each with a unique effect.
    • Dominicus familiars break after hitting a wall and will be replaced with the next variant after a couple of seconds.
3 
Heart Rupture
Heart Rupture.png
Bursting hearts!
  • Enemies have a chance to launch a heart pickup into the air upon dying.
    • The chance scales with Luck, the enemy's maximum health and the current stage.
    • Catching the heart will heal Isaac.
    • Missing the heart will cause it to splatter on the ground and spawn playe-controlled creep.
2 
Pride Pin
Pride Pin.png
Kinsey tears
  • Tears cycle through a set of Retribution tear effets.
  • A new effect is chosen every 5 seconds.
4 
Hemorrhoid
Hemorrhoid.png
Charged blood blast
  • Charges up a Monstro's Lung.png Monstro's Lung style tear volley while firing.
  • Releasing the firing buttons fires the tear volley opposite to the direction Isaac is moving.
  • Taking damage spawns a Red Poop.
2 
Polaris
Polaris.png
Mark of the nothern star
  • Killing enemies without taking damage upgrades Isaac's attacks:
  • Levels are mutually exclusive and are reset when taking damage.
3 
Bag of Seeds
Bag of Seeds.png
Bountiful harvest
  • Periodically spawns Pullroot saplings around the room.
3 
Baby's Breath
Babys Breath.png
Belittling death rattle
  • On death, enemies Baptismally downgrade other nearby enemies.
    • Downgrading radius scales with the enemy's maximum health.
2 
Bleeding Heart
Bleeding Heart.png
Charming exsanguination
  • +1 Heart Container.
  • Chance to fire a pink tear that inflicts Charm.
    • Chance scales with Luck.
  • Charmed enemies now fire Isaac's tears in random directions.
  • Charmed enemies now charm other nearby enemies on death.
    • Charming radius scales with the enemy's maximum health.
3 
Gloriosa
Gloriosa.png
Blazing tears
  • 0.75x Tears Multiplier.
  • Tears travel in an arc and leave behind a fire jet when colliding.
  • Tears inflict Burn to enemies on direct hits.
3 
Corpse Flower
Corpse Flower.png
Gangrenous tears
  • Spawns a Rotten Heart on pickup.
  • Chance to fire a green tear that inflicts a long-lasting but weak Poison.
    • Chance scales with Luck.
  • Poisoned enemies now periodically spawn a Blue Fly.
    • These Blue Flies will not target the enemy that spawned them.
3 

Hidden Items

Hidden Active Items

Name Icon Flavor Text Effect Recharge Quality
The Melena
The Melena.png
Plunk!
  • Spawns a Black Poop and a Poison Fart at Isaac's position.
1 rooms 2 
Spiffy Timepiece
Spiffy Timepiece.png
What's the time?
  • Displays the duration of the current run.
0.5 seconds 4 
Neverlasting Pill
Neverlasting Pill.png
Stat-alteration packed!
  • Simultaneously consumes 6 random stat-altering pills.
One time use 2 

Hidden Passive Items

Name Icon Flavor Text Effect Quality
False Promise
False Promise.png
Communication breakdown
  • +1.09 Luck.
2 
Shycoin
Shycoin.png
Deserted currency
  • +50 coins.
3 
Packaged Ham
Packaged Ham.png
Made with 100% real pork!
  • +1 Heart Container.
  • +1 Black Heart.
  • +0.5 Damage.
  • +2 Range.
2 
50% Beeconomy
Fifty Percent Beeconomy.png
A Bugulon special!
  • +30 coins.
  • Will always cost 15 coins.
  • Spawns 5 red Melitodes Bees upon pickup and when entering a new room.
    • Red Melitodes Bees deal 2x as much damage as normal Melitodes Bees.
    • Purchasing items reduces the amount of bees spawned when entering a new room by 1.
3