Swine Beggar (Item Pool)

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Item Pools
Normal / Hard Treasure Pool Icon.png Treasure Room Boss Pool Icon.png Boss Shop Pool Icon.png Shop Curse Pool Icon.png Curse Room Secret Pool Icon.png Secret Room Devil Pool Icon.png Devil Room Angel Pool Icon.png Angel Room
Library Pool Icon.png Library Gold Chest Pool Icon.png Golden Chest Red Chest Pool Icon.png Red Chest Beggar Pool Icon.png Beggar Devil Beggar Pool Icon.png Devil Beggar Key Master Pool Icon.png Key Master Bomb Bum Pool Icon.png Bomb Bum
Planetarium Pool Icon.png Planetarium Ultra Secret Pool Icon.png Ultra Secret Room Crane Game Pool Icon.png Crane Game Rotten Beggar Pool Icon.png Rotten Beggar Battery Bum Pool Icon.png Battery Bum Old Chest Pool Icon.png Old Chest Wooden Chest Pool Icon.png Wooden Chest
Baby Shop Pool Icon.png Baby Shop Swine Beggar Pool Icon.png Swine Beggar Demon Swine Pool Icon.png Demon Swine Angel Swine Pool Icon.png Angel Swine Gashapon Pool Icon.png Gashapon Bone Saw Pool Icon.png Bone Saw Bougie Pedestal Pool Icon.png Bougie Pedestal
Greed / Greedier Treasure Pool Icon.png Treasure Room Boss Pool Icon.png Boss Shop Pool Icon.png Shop Curse Pool Icon.png Curse Room Secret Pool Icon.png Secret Room Devil Pool Icon.png Devil Room Angel Pool Icon.png Angel Room

Swine Beggar.png Swine Beggars can pay out with these items or trinkets after being given enough coins.

Active Items

Name Icon Weight Description
Baptismal Font
Baptismal Font4 rooms
1
  • Converts enemies in the room into weaker versions of themselves based off of a pre-defined evolution-tree.
Book of Mormon
Book of Mormon2 rooms
1
  • On use, Isaac holds the item above his head and creates an aura of fear around him.
Communion
Communion6 seconds
1
  • On use, reverses the trajectory of all enemy projectiles and transforms them into friendly homing tears.
    • Additionally, all Troll Bombs are transformed into regular bombs that home towards enemies.
False Idol
False Idol3 rooms
1
  • On use, grants a familiar that passively grants +10.9 luck.
    • The familiar is removed after leaving the room.
Lily
Lily12 seconds
1
  • On use, explodes any enemies with less than 1/3 of their maximum health remaining.
  • Does not work on bosses.
  • Valid enemies will faintly glow red.
Shattered Dice
Shattered DiceOne time use
1
  • On use, or when Shattered Dice is dropped, the item is destroyed and spawns a Shattered Shard.png Shattered Shard and 3 coins.
  • Passively rerolls picked up items, attempting to reroll them into items of higher item quality.
Bell of Circe
Bell of CirceUnlimited
1
  • On use, transforms a random enemy into a Circe Swine.
    • Has a chance, that inversely scales with the amount of enemies in the room, to transform Isaac instead.
      • When transformed, Isaac receives an all stats down and the item becomes unusable until the next room.
Snap Bang
Snap Bang4 seconds
1
  • On use, creates a small explosive charge on the ground. When an enemy touches the charge, it explodes, dealing 10× Isaac's damage and confusing all enemies within a small radius of the explosion.
Stained Shard
Stained Shard1 rooms
1
  • On use, summons 12 shards of red glass in a ring around Isaac.
  • Each glass shard deals 3 damage per second on contact with enemies and breaks when blocking a projectile.
    • If a glass shard breaks while in contact with an enemy, the enemy will start bleeding.
Everlasting Pill
Everlasting Pill5 seconds
1
  • On use, activates a random pill effect from a set list, which includes all pill effects that do not affect Isaac's stats or health.
Melatonin
Melatonin1 rooms
1
  • On use, paralyses Isaac for 2 seconds and grants the following effects for the current room:
    • +0.75 tears.
    • Hitting enemies with tears will gradually slow them down. If an enemy is hit with enough tears, the enemy will briefly freeze in place.
  • Sleeping in a bed grants a Red Heart container.
Monster Candy
Monster Candy3 rooms
1
  • On use, Isaac will hold the Monster Candy into the air, and can be thrown as a special candy projectile in any direction.
    • If an enemy is hit with this projectile, it will attempt to Anti-Baptismally Upgrade the enemy and make them friendly.
    • If the projectile does not hit an enemy and instead lands on the ground, it becomes a Monster Candy.png Monster Candy pickup.
The Iliad
The Iliad3 rooms
1
  • On use, causes Isaac to hold the item above his head. Shooting tears in a direction will cause several spears to fire from the wall behind the pressed direction.
    • The spears break upon impact with obstacles but pierce enemies and deal 50 damage.
The Odyssey
The Odyssey2 rooms
1
  • On use, causes the following effects to happen:
    • Spawns a large pool of blue creep.
    • Destroys nearby rocks.
    • Attaches Derelict Anchor Derelict Anchor anchors to nearby enemies.
Seed Sack
Seed Sack3 rooms
1
  • On use, spawns 3-5 Pullroot saplings, alongside alongside an equal number of Melitodes Bee.png Melitodes Bees which attempt to pollinate the saplings.
Puffstool
Puffstool2 rooms
1
  • On use, throws a special projectile, in a similar fashion to Bob's Rotten Head.png Bob's Rotten Head.
    • Upon impact, the projectile creates a large, long-lasting cloud of smoke that confuses any enemy that enters it.

Passive Items

Name Icon Weight Description
Axolotl
Axolotl
1
  • Spawns a familiar that follows Isaac, shoots tears and block enemy projectiles.
  • After blocking 3 projectiles, dies and leaves behind a corpse that constantly spawns File:Blue Fly.png Blue Flies.
    • Regenerates after entering a room.
Azazel's Horn
Azazel's Horn
1
  • +1 Black Heart.
  • Black Hearts will now trigger their mass room damage effect when only partially depleted by damage.
Baptismal Shell
Baptismal Shell
1
  • Chance for tears to transform enemies into a weaker variant of themselves based on a pre-defined evolution tree.
    • Scales with Luck.
Baron Fly
Baron Fly
1
  • Orbital familiar that fires a barrage of tears at the closest enemy after blocking 5 projectiles.
Bedbug
Bedbug
1
  • Orbital familiar that remains stationary relative to Isaac.
    • Briefly orbits around Isaac after blocking a projectile.
Cactus
Cactus
1
  • Spawns a stationary familiar in a random position each room that deals contact damage to enemies.
  • Blocks Isaac's tears and enemy projectiles; after blocking 5 shots in total it bursts into a small shower of tears and a ring of tacs.
    • After bursting, regenerates after a few seconds.
Cataract
Cataract
1
  • Increases tear size.
  • Tears decelerate until they stop moving entirely.
  • Tears remain in the air for a longer time.
Chastity Belt
Chastity Belt
1
  • +2 Damage.
    • The given damage up will be decreased depending on how many keys you have.
  • Key pickups disappear after leaving and re-entering the room they are located in.
Chimerism
Chimerism
1
  • +2 Heart Containers.
  • +2 Damage.
  • 2 bombs are placed at once for no extra cost.
Cholera
Cholera
1
  • +1 Luck.
  • Chance to fire a brown tear that transforms enemies into Poop.
    • Chance scales with Luck.
    • Brown tears are fired at slightly wonky angles.
Coil
Coil
1
  • Orbital familiar that briefly moves further away from Isaac after blocking a projectile.
    • After blocking a shot, it slowly difts back towards Isaac.
Cootie
Cootie
1
  • Familiar that charms the non-boss enemy in the room with the highest health.
Cyst
Cyst
1
  • 10x Damage Multiplier until after the first time Isaac fires in each room.
    • If 5 seconds pass Isaac will lose the damage boost automatically.
Defibrillator
Defibrillator
1
  • 1.5x Damage Multiplier in alternating rooms.
Effigy
Effigy
1
  • When entering an uncleared room, grants a 15% chance to replace all enemies with Burning Effigies.
    • Effigies are completely harmless and have no hitbox, but can be bombed for a chance to spawn a random wooden pickup.
Eternal Bombs
Eternal Bombs
1
  • +5 Bombs.
  • Bombs deal double damage to bosses.
Eve's Nail Polish
Eve's Nail Polish
1
  • Landing a tear on an enemy reduces the time until Isaac can fire his next shot.
Frail Fly
Frail Fly
1
  • Orbital familiar that deals heavy contact damage and blocks enemy projectiles, but dies after blocking 3 shots.
    • Respawns when entering another room.
Friendly Monster
Friendly Monster
1
  • Orbital famliar that orbits a random enemy in the room, while shooting spectral tears in the same direction as Isaac.
Hyperopia
Hyperopia
1
  • +0.3 Tears.
  • Tears accelerate as they travel, gaining piercing once they reach high enough speed.
Lent
Lent
1
  • Not picking up hearts for a floor will grant full health and +0.5 Damage at the start of the next floor.
Mad Onion
Mad Onion
1
  • Grants a chance to fire a tear that deals 3.2x damage but possesses no tear effects.
Mark of Cain
Mark of Cain
1
  • After 10 seconds of being in a non-special room, all doors will open.
  • Taking damage from an enemy deals 7x your Damage to them.
Milk Teeth
Milk Teeth
1
  • 0.5x tear rate multiplier.
  • Tears split into a spread of 5 blood shots after traveling far enough from Isaac.
Peashy
Peashy
1
Rapture
Rapture
1
  • Decreases the size of enemy projectiles.
  • Any projectiles fired by an enemy are destroyed upon that enemy's death.
Rewards Card
Rewards Card
1
  • +1 Gold Heart.
  • Each time you collect a purchasable item or pickup, all purchasables on the floor have their price reduced by 1.
    • Price reductions are reset at the start of a new floor.
Roll Film
Roll Film
1
  • Drops the Faded Polaroid.png Faded Polaroid trinket.
  • When at three hearts or below, all damage is reduced to half of a heart.
  • The on-damage effects of The Polaroid.png The Polaroid and The Negative.png The Negative now trigger at three hearts or below.
Salesman's Eye
Salesman's Eye
1
  • Grants a random discount to items in the shop
    • Discounts range from 0-4 coins.
Silver Flesh
Silver Flesh
1
  • Grants a chance to fire a ring tear that deals 1.5x damage.
    • If the ring kills an enemy, it has a high chance to drop a Half Soul Heart.
Slick Spade
Slick Spade
1

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Sloth's Toe
Sloth's Toe
1
  • -0.1 Speed.
  • Standing still for a second and a half grants +2 Damage and +0.8 Tears until Isaac moves again.
Soy Bean
Soy Bean
1
  • Grants a chance to fire a tear that activates a Butter Bean.png Butter Bean fart on hit.
    • Monsters directly hit by these tears leave a Linger Bean.png Linger Bean cloud on death.
    • Chance to fire the special tears scales with Luck.
Sunken Fly
Sunken Fly
1
  • Orbital familiar that inflates when touching an enemy or Troll Bomb and attempts to push them away.
Mom's Suppository
Mom's Suppository
1
  • -2 Damage, then applies a 1.5x Damage Multiplier.
  • Spawns 1-3 Pills on pickup.
Tool
Tool
1
  • When damaging enemies, grants a chance to deal that damage to all other enemies of the same Type and Variant in the room.
    • The chance scales with Luck.
Toy Drum
Toy Drum
1
  • Every two seconds, Isaac's damage is doubled for half a second.
Vanilla Wafer
Vanilla Wafer
1
  • For every full Red Heart lost in an uncleared room, half a heart is refunded upon room clear.
Wax Wing
Wax Wing
1
  • +0.6 tears.
  • +0.3 speed.
  • +2 luck.
  • 1.35× damage multiplier.
  • Grants flight.
  • All of the above bonuses are removed upon taking damage and Isaac is teleported to the starting room of the floor.
    • The bonuses are regained upon entering the a new floor.
    • When taking damage in a Boss Room.png Boss Room, Isaac is instead teleported to the entry door and the fight is not interrupted.
Weltling Sac
Weltling Sac
1
  • +5 Bombs.
  • Bombs summon a ring of blood explosions around themselves when exploding.
    • The blood explosions deal damage to enemies and destroy their projectiles.
Booster Shot
Booster Shot
1
  • -0.5 Damage.
  • Grants piercing.
  • The damage of Isaac's tears is increased by 1.5x for every enemy they pierce.
Ham
Ham
1
  • +1 Red Heart container.
  • +2 Black Hearts.
  • +0.75 damage.
  • +3.5 range.
Technology Omicron
Technology Omicron
1
  • 0.8x Tears Multiplier.
  • Tears gain a small Tech X laser ring around them.
Bell Clapper
Bell Clapper
1
  • +0.3 Tears.
  • +1.5 Damage.
    • The damage bonus given by this item is multiplied by 0.9 for every tear fired in the same room.
    • Damage bonus reductions are negated when entering a new room.
Brownie
Brownie
1
  • +1.5 Damage.
  • While in uncleared rooms, Isaac will occasionally summon a friendly Corn Mine and leave a trail of brown, slippery creep for a few seconds.
Conjunctivitis
Conjunctivitis
1
  • -1 Fire Delay.
  • Isaac's tears now leave puddles of slowing creep.
Impact Wax
Impact Wax
1
  • +0.5 Damage.
  • While shooting, short-ranged tears that leave puddles of slowing creep and deal 0.75x of Isaac's damage are fired from the sides.
Myopia
Myopia
1
  • +0.2 Shot Speed.
  • +0.3 Tears.
  • Tears turn transparent as they travel, eventually gaining spectral and homing.
Multi-Capsule
Multi-Capsule
1
  • Spawns 3 random Capsules.
Heel Spur
Heel Spur
1
  • +1 Bone Heart.
  • Applies a Damage Multiplier that scales with how fast Isaac is moving.
Bandage Binder
Bandage Binder
1
  • +2 range.
  • +0.4 damage.
  • Spawns 1-3 bone orbitals when taking damage.
Derelict Anchor
Derelict Anchor
1
  • Enemies are bound to an anchor that restricts their movement speed.
    • The anchor can break rocks it's dragged through.
    • The anchor will be destroyed if its host becomes intangible or it is dragged over a pit.
Heart Rupture
Heart Rupture
1
  • Enemies have a chance to launch a heart pickup into the air upon dying.
    • The chance scales with Luck, the enemy's maximum health and the current stage.
    • Catching the heart will heal Isaac.
    • Missing the heart will cause it to splatter on the ground and spawn playe-controlled creep.
Pride Pin
Pride Pin
1
  • Tears cycle through a set of Retribution tear effets.
  • A new effect is chosen every 5 seconds.
Hemorrhoid
Hemorrhoid
1
  • Charges up a Monstro's Lung.png Monstro's Lung style tear volley while firing.
  • Releasing the firing buttons fires the tear volley opposite to the direction Isaac is moving.
  • Taking damage spawns a Red Poop.
Bag of Seeds
Bag of Seeds
1
  • Periodically spawns Pullroot saplings around the room.

Trinkets

TBA