Template:ItemList/Passive

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Name Icon Flavor Text Effect Quality
Arrow of Light
Arrow of Light.png
Ascend to boyhood
  • +0.5 Shotspeed.
  • +0.25 Tears.
  • Increases knockback.
  • Grants piercing in darkness.
3 
Axolotl
Axolotl.png
I amn just a litle creacher
  • Grants a shooting familiar that can block enemy projectiles.
    • After blocking 3 projectiles, it spawns 3 Blue Flies and dies.
    • While dead, it can no longer attack or block projectiles, but will periodically spawn more Blue Flies.
    • Regenerates when changing room.
2 
Azazel's Horn
Azazel's Horn.png
Zealous black hearts
  • +1 Black Heart.
  • Black Hearts will now trigger their mass room damage effect whenever any amount of them is lost, instead of only when whole hearts are lost.
3 
Bad Apple
Bad Apple.png
It only takes one
  • +0.6 Tears.
  • Chance to fire a tear that converts all other tears in the room into bad applies which deal half damage.
2 
Baptismal Shell
Baptismal Shell.png
Born of water and spirit
  • Chance for tears to transform enemies into a weaker variant of themselves based on a pre-defined evolution tree.
    • Scales with Luck.
2 
Bar of Soap
Bar of Soap.png
Wash away your impurities
  • +1 Heart Container.
  • Grants a Soul Heart at the start of each floor.
2 
Baron Fly
Baron Fly.png
Can't swallow its pride
  • Orbital familiar that fires a barrage of tears at the closest enemy after blocking 5 projectiles.
2 
Bedbug
Bedbug.png
Sleep tight
  • Orbital familiar that remains stationary relative to Isaac.
    • Briefly orbits around Isaac after blocking a projectile.
1 
Blood of Satan
Blood of Satan.png
The soul atones for blood
  • +0.66 Damage.
  • Fully heals all Heart Containers.
  • Will always cost 1 Soul Heart if found as a Devil Deal item.
1 
Bob's Heart
Bobs Heart.png
Volatile friend
  • Grants two trailing familiars.
    • Bob's Intestine: Trails closer to Isaac and inflicts poison to enemies it comes into contact with.
    • Bob's Heart: Trails further from Isaac and explodes on contact with enemies.
0 
Bucket of Blood
Bucket of Blood.png
Health up, mixed blood
  • +3 Heart Containers.
  • Rerolls all of Isaac's health into a random assortment of filled Heart Containers, Soul Hearts, and Black Hearts.
2 
Cactus
Cactus.png
Peashy keen
  • Spawns a stationary familiar in a random position each room that deals contact damage to enemies.
  • Blocks Isaac's tears and enemy projectiles; after blocking 5 shots in total it bursts into a small shower of tears and a ring of tacs.
    • After bursting, regenerates after a few seconds.
1 
Caduceus
Caduceus.png
Equalized healing
  • Transforms all full Red Heart and full Soul Heart pickups into Blended Hearts.
4 
Cataract
Cataract.png
Cloudy vision
  • Increases tear size.
  • Tears decelerate until they stop moving entirely.
  • Tears remain in the air for a longer time.
2 
Chastity Belt
Chastity Belt.png
Your body is a temple
  • +2 Damage.
    • The given damage up will be decreased depending on how many keys you have.
  • Key pickups disappear after leaving and re-entering the room they are located in.
2 
Celestial Berry
Celestial Berry.png
Feather away
  • When entering an uncleared room for the first time, a winged berry will appear in a random position.
    • Picking up the berry grants:
      • +1 Damage, +0.5 Tears, and flight for the room.
      • +0.05 Luck permanently.
    • The berry will fly away if not picked up within 3 seconds.
3 
Chimerism
Chimerism.png
I art I
  • +2 Heart Containers.
  • +2 Damage.
  • 2 bombs are placed at once for no extra cost.
3 
Cholera
Cholera.png
Crappy aim
  • +1 Luck.
  • Chance to fire a brown tear that transforms enemies into Poop.
    • Chance scales with Luck.
    • Brown tears are fired at slightly wonky angles.
3 
Chunk of Tofu
Chunk of Tofu.png
Packed with phytoestrogens
  • Cube of Meat-style progressive familiar.
  • Replaces all items in Boss Rooms with more Chunks of Tofu.
2 
Coil
Coil.png
Coiling orbital
  • Orbital familiar that briefly moves further away from Isaac after blocking a projectile.
    • After blocking a shot, it slowly difts back towards Isaac.
2 
Cootie
Cootie.png
Ew, gross!
  • Familiar that charms the non-boss enemy in the room with the highest health.
3 
Cracked Infamy
Cracked Infamy.png
Damage reduction... ?
  • 2.5% chance to trigger the Glowing Hourglass.png Glowing Hourglass effect when taking damage.
    • Each time Isaac takes damage and the effect does not trigger, the chance increases by an additional 2.5% up to a maximum of 20%.
    • The effect cannot trigger when fighting a boss that grants a completion mark.
1 
Cyst
Cyst.png
First strike!
  • 10x Damage Multiplier until after the first time Isaac fires in each room.
    • If 5 seconds pass Isaac will lose the damage boost automatically.
3 
Dead Lung
Dead Lung.png
Coughing up blood
  • +1 Black Heart.
  • Isaac creates a pool of red creep when taking damage.
1 
Defibrillator
Defibrillator.png
Starting to see black
  • 1.5x Damage Multiplier in alternating rooms.
2 
Effigy
Effigy.png
See them burn
  • When entering an uncleared room, grants a 15% chance to replace all enemies with Burning Effigies.
    • Effigies are completely harmless and have no hitbox, but can be bombed for a chance to spawn a random wooden pickup.
3 
Empiric
Empiric.png
Quack medicine
  • Causes all Pills to be permanently unidentified.
  • Converts all Pills into Horse Pills.
    • Naturally spawned Horse Pills are converted into Whale Pills instead.
3 
Eternal Bombs
Eternal Bombs.png
Cast the beast into a lake of fire
  • +5 Bombs.
  • Bombs deal double damage to bosses.
3 
Eve's Nail Polish
Eves Nail Polish.png
Every shot counts
  • Landing a tear on an enemy reduces the time until Isaac can fire his next shot.
2 
Forbidden Fruit
Forbidden Fruit.png
Damage up?
  • 0.65x Damage Multiplier, then grants +5 flat Damage.
2 
F.O.P.
FOP.png
Unbreakable
  • Spawns a Bone Heart on pickup.
  • If Isaac would take fatal damage, it is prevented and all of his Heart Containers are replaced with empty Bone Hearts.
    • This can be repeated infinitely so long as Isaac has Heart Containers to convert.
3 
Frail Fly
Frail Fly.png
He's weak
  • Orbital familiar that deals heavy contact damage and blocks enemy projectiles, but dies after blocking 3 shots.
    • Respawns when entering another room.
1 
Friendly Monster
Friendly Monster.png
Lost in orbit
  • Orbital famliar that orbits a random enemy in the room, while shooting spectral tears in the same direction as Isaac.
2 
Guppy's Pride
Guppys Pride.png
What's up with that?
  • Grants a shooting familiar on pickup and at the start of every new floor.
    • The familiars' tear damage scales with Isaac's Damage.
2 
Heart Shaped Balloon
Heart Shaped Balloon.png
Pretty balloon
  • Grants a trailing balloon familiar.
  • For every cleared room, the familiar will change colors to resemble a specific heart pickup.
  • Taking damage pops the balloon and spawns the respective heart on the ground.
    • The balloon will regenerate back to its first form upon entering the next room.
    • If the balloon resembles an Eternal Heart, it will pop automatically after clearing another room.
4 
Hundred Dollar Steak
Hundred Dollar Steak.png
Don't swallow in one bite
  • Grants a Heart Container every 30 minutes.
1 
Hyperopia
Hyperopia.png
Hyper tears
  • +0.3 Tears.
  • Tears accelerate as they travel, gaining piercing once they reach high enough speed.
2 
Joyful
Joyful.png
You feel nothing
  • Grants a chance to gain a 2x Damage Multiplier for the room when taking damage.
    • In the following room, grants a 0.85x Damage Multiplier.
  • 35% chance for a Joy Pill to drop on room clear, alongside normal rewards.
2 
Kapala
Kapala.png
Shared blood
  • 1.5x Damage Multiplier.
  • Damage dealt to enemies is split evenly amongst all other enemies of the same Type and Variant.
4 
Laughing Gas
Laughing Gas.png
Winners don't use drugs
  • +0.3 Shot Speed.
  • -1 Fire Delay.
2 
Lemon Head
Lemon Head.png
Tears up, pucker up
  • +0.8 Tears.
  • +2.5 Range.
  • Reduces tear size.
2 
Lent
Lent.png
Abstainence...
  • Not picking up hearts for a floor will grant full health and +0.5 Damage at the start of the next floor.
1 
Mad Onion
Mad Onion.png
So pungent, so divine
  • Grants a chance to fire a tear that deals 3.2x damage but possesses no tear effects.
2 
Mark of Cain
Mark of Cain.png
Wear it with shame
  • After 10 seconds of being in a non-special room, all doors will open.
  • Taking damage from an enemy deals 7x your Damage to them.
2 
Milk Teeth
Milk Teeth.png
Delayed splinter shot
  • 0.5x Tears Multiplier
  • Tears split into a spread of 5 blood shots after travelling far enough from Isaac.
3 
Moxie's Head
Moxies Head.png
Damage multiplier
  • 1.2x Damage Multiplier
3 
Mustard Seed
Mustard Seed.png
Plant your faith
  • +1 Heart Container.
  • +1 Luck.
  • Grants a chance to fire a seed tear that inflicts enemies with Germinated.
3 
Old Bell
Old Bell.png
Damage up, its ring dulls
  • +3 Damage.
    • The given Damage is reduced by 0.6 at the start of every floor until it reaches 0.
3 
Peashy
Peashy.png
Are you Cereus?
  • +1 Heart Container.
  • +0.5 Damage.
2 
Philosopher's Stone
Philosophers Stone.png
Health of wealth
  • +1 Heart Container.
  • +3 Gold Hearts.
1 
Photon
Photon.png
Shotspeed way up
  • +1 Damage.
  • +0.35 Tears.
  • Tears hit enemies immediately after being fired.
  • Tears no longer have knocback.
3 
Rapture
Rapture.png
Twisted tale, thousand eyes, trapped forever
  • Decreases the size of enemy projectiles.
  • Any projectiles fired by an enemy are destroyed upon that enemy's death.
2 
Reflux
Reflux.png
Can't hold it in...
  • 0.5x Tears Multiplier.
  • While holding the fire buttons, tears will start to boil shortly after being fired.
    • Releasing the fire buttons causes all boiling tears to explode.
      • The explosions cannot hurt Isaac.
3 
Rewards Card
Rewards Card.png
Repeat customer discount
  • +1 Gold Heart.
  • Each time you collect a purchasable item or pickup, all purchasables on the floor have their price reduced by 1.
    • Price reductions are reset at the start of a new floor.
3 
Rickets
Rickets.png
Brittle bones
  • +1 Damage.
  • Greatly increases knockback from Isaac's tears but firing tears knocks Isaac back as well.
1 
Roll Film
Roll Film.png
Choose your fate
  • Drops the Faded Polaroid.png Faded Polaroid trinket.
  • When at three hearts or below, all damage is reduced to half of a heart.
  • The on-damage effects of The Polaroid.png The Polaroid and The Negative.png The Negative now trigger at three hearts or below.
2 
Salesman's Eye
Salesmans Eye.png
What an anomaly
  • Grants a random discount to items in the shop
    • Discounts range from 0-4 coins.
1 
Silver Charm
Silver Charm.png
Blue blood
  • +2 Soul Hearts.
  • On pickup, converts all Heart Containers into Soul Hearts at a 1:3 ratio.
    • Will not convert more Heart Containers if Isaac's health bar has been completely filled.
2 
Silver Flesh
Silver Flesh.png
What a peculiar object...
  • Grants a chance to fire a ring tear that deals 1.5x damage.
    • If the ring kills an enemy, it has a high chance to drop a Half Soul Heart.
3 
Slick Spade
Slick Spade.png
Concupiscent hatred
  • Grants a 10% chance to fire a random Playing Card themed tear. The suit type determines its effect:
    • Hearts - Charming.
    • Diamonds - Midas' Touch.png Midas' Touch freeze.
    • Spades - Fear.
    • Clubs - Bleeding.
  • Using a Playing Card will apply the effect of its suit's tear to every enemy in the room.
2 
Sloth's Toe
Sloths Toe.png
Merit of idleness
  • -0.1 Speed.
  • Standing still for a second and a half grants +2 Damage and +0.8 Tears until Isaac moves again.
1 
Smooth Stone
Smooth Stone.png
Strike down those who tower above
  • +0.5 Damage.
  • Bosses and enemies with 150 or more maximum health take 1.5x damage from all sources.
3 
Snake Oil
Snake Oil.png
Damage up!
  • Significantly increases tear size.
1 
Soap Box
Soap Box.png
A reliable platform
  • +2 Range.
  • Heals for 2 hearts at the start of each floor.
1 
Some Options
Some Options.png
Decisions, decisions
  • 20% of pickups spawn alongside a random wooden pickup.
    • Taking the original pickup will cause the wooden one to disappear and vice versa.
3 
Soy Bean
Soy Bean.png
Gaseous shot
  • Grants a chance to fire a tear that activates a Butter Bean.png Butter Bean fart on hit.
    • Monsters directly hit by these tears leave a Linger Bean.png Linger Bean cloud on death.
    • Chance to fire the special tears scales with Luck.
2 
Sucker Sac
Sucker Sac.png
Blood-borne disease
  • Blue Flies create poisonous farts when damaging enemies.
  • Spawns 1-3 Blue Flies for every red heart regained.
3 
Sunken Fly
Sunken Fly.png
Prone to bloating
  • Orbital familiar that inflates when touching an enemy or Troll Bomb and attempts to push them away.
2 
Mom's Suppository
Moms Suppository.png
Damage up?
  • -2 Damage, then applies a 1.5x Damage Multiplier.
  • Spawns 1-3 Pills on pickup.
3 
The Sign
The Sign.png
DMG up?
  • Sets Isaac's Damage to 7, ignoring any damage up effects granted before picking up the item.
    • The damage is set before being affected by Damage Multipliers.
    • Damage up effects granted after picking up the item are not affected.
2 
Tithe
Tithe.png
Your heart is with your treasure
  • +1 Eternal Heart.
  • When entering a new floor: removes Isaac's coins, bombs, and keys randomly until they have 10 coins, 1 bomb and 1 key or less.
    • For each pickup lost in this way, there's a 3% chance of teleporting to the Angel Room and halting the process of removing the pickups.
2 
Tool
Tool.png
Remember being born?
  • When damaging enemies, grants a chance to deal that damage to all other enemies of the same Type and Variant in the room.
    • The chance scales with Luck.
3 
Toy Drum
Toy Drum.png
Your heart beats hard
  • Every two seconds, Isaac's damage is doubled for half a second.
3 
Vanilla Wafer
Vanilla Wafer.png
Damage compensation
  • For every full Red Heart lost in an uncleared room, half a heart is refunded upon room clear.
2 
Wax Wing
Wax Wing.png
Don't fly too high
  • +0.6 Tears.
  • +0.3 Speed.
  • +2 Luck.
  • 1.35x Damage Multiplier.
  • Grants flight.
  • All of the above bonuses are removed upon taking damage and Isaac is teleported to the starting room of the floor.
    • The bonuses are regained upon entering the a new floor.
    • While in a boss room, Isaac is instead teleported to the entry door and the fight is not interrupted
3 
Weltling Sac
Weltling Sac.png
Blood explosions
  • +5 Bombs.
  • Bombs summon a ring of blood explosions around themselves when exploding.
    • The blood explosions deal damage to enemies and destroy their projectiles.
2 
Booster Shot
Booster Shot.png
Compounding tears
  • -0.5 Damage.
  • Grants piercing.
  • The damage of Isaac's tears is increased by 1.5x for every enemy they pierce.
3 
Carapace
Carapace.png
Exoskeleton
  • +1 Damage.
  • 0.75x Speed Multiplier.
  • The first instance of damage Isaac takes each is negated and the above changes are removed until Isaac enters another room.
4 
Eye of Balor
Eye of Balor.png
Dominate and destroy
  • The enemy with the lowest percentage health, that is not at full health, will take 1.5x damage from all sources.
3 
Glioma
Glioma.png
Say that again
  • +0.3 Tears.
  • Grants a 15% chance to fire a concussive tear.
  • Upon defeating the floor's boss, all regular cleared rooms become uncompleted and can be re-beaten for additional rewards.
3 
Ham
Ham.png
Long pork
  • +1 Heart Container.
  • +2 Black Hearts.
  • +0.75 Damage.
  • +3.5 Range.
3 
Spoils Pouch
Spoils Pouch.png
Blood money
  • Enemies have a chance to drop a spinning coin upon death.
    • The chance scales with Luck, the enemy's maximum health and the current stage.
    • The coin can be a Penny, a Nickel or a Dim, using the default coin spawn rules.
    • If the coin spins for 2 seconds or if the room is left and then re-entered, the coin disappears.
3 
Technology Omicron
Technology Omicron.png
Laser aura tears
  • 0.8x Tears Multiplier.
  • Tears gain a small Tech X laser ring around them.
3 
Friend Folio
Friend Folio.png
Rival chapter
  • Grants a random Retribution familiar that changes every room.
  • May grant a Friend familiar unique to this item.
    • Friend walks around the room targeting enemies like a level 4 Cube of Meat.png Cube of Meat.
    • Friend periodically fires fire tears at her target.
2 
Beeconomy
Beeconomy.png
Economic colony collapse
  • +30 coins.
  • Will always cost 15 coins.
  • Spawns 3 Melitodes Bees upon pickup and when entering a new room.
    • This effect stops working after another item is purchased.
2 
Bell Clapper
Bell Clapper.png
Damage up, it's a dull ringer
  • +0.3 Tears.
  • +1.5 Damage.
    • The damage bonus given by this item is multiplied by 0.9 for every tear fired in the same room.
    • Damage bonus reductions are negated when entering a new room.
3 
Brownie
Brownie.png
Damage up, your bowels rumble
  • +1.5 Damage.
  • While in uncleared rooms, Isaac will occasionally summon a friendly Corn Mine and leave a trail of brown, slippery creep for a few seconds.
2 
Brunch
Brunch.png
HP up
  • +1 Heart Container.
1 
Conjunctivitis
Conjunctivitis.png
Eye sack
  • -1 Fire Delay.
  • Isaac's tears now leave puddles of slowing creep.
2 
Milk of Baphomet
Milk of Baphomet.png
HP up, random on-hit effects
  • +1 Heart Container.
  • Taking damage triggers a random on-damage effect.
2 
Devil's Tooth
Devils Tooth.png
Exsanguinating tears
  • Grants a chance to fire a tear that upgrades the hit enemy into a stronger version of itself.
    • If the enemy is successfully transformed, its current health is halved.
    • Chance scales with Luck.
2 
Impact Wax
Impact Wax.png
Did you say something?
  • +0.5 Damage.
  • While shooting, short-ranged tears that leave puddles of slowing creep and deal 0.75x of Isaac's damage are fired from the sides.
3 
Bootlicker
Bootlicker.png
It hurts so good
  • +1 empty Heart Container.
  • +0.25 Damage permanently for each time Isaac takes damage between gaining the item and killing a floor boss.
  • Prevents Isaac from picking up hearts of any type until a floor's boss is killed.
2 
Melitodes
Melitodes.png
Honeyed one
  • Grants a chance to fire a tear that creates a Melitodes Bee when hitting an enemy.
    • The chance scales with Luck.
2 
Myopia
Myopia.png
Phasing tears
  • +0.2 Shot Speed.
  • +0.3 Tears.
  • Tears turn transparent as they travel, eventually gaining spectral and homing.
3 
Sculpted Soapstone
Sculpted Soapstone.png
Health up... and up...
  • +1 Soul Heart.
  • Grants a filled Heart Container at the start of every floor.
3 
Sour Patch
Sour Patch.png
Bitter damage
  • +1.2 Damage.
  • +0.15 Shot Speed.
  • Tear size down.
3 
Swindler
Swindler.png
He's a keeper
  • Familiar that attempts to pick up pickups around the room.
    • Will always collect coins, and will only collect keys and bombs outside of Isaac's reach.
  • Uses his pickups to open any chests in the room.
  • When completing a room, may spawn a shop item, granting a discount based on the number of coins he has collected.
2 
Multi-Capsule
Multi Capsule.png
Three pulls in one!
  • Spawns 3 random Capsules.
2 
Kompu Gacha
Kompu Gacha.png
Capitalism at its swinest
  • Spawns a random Capsule, then, for every 5 coins Isaac currently holds:
    • Spawns another random Capsule.
    • Removes 5 coins.
      • Capped at spawning 10 Capules.
2 
Heel Spur
Heel Spur.png
Speed = DMG
  • +1 Bone Heart.
  • Applies a Damage Multiplier that scales with how fast Isaac is moving.
3 
Bandage Binder
Bandage Binder.png
Please bind responsibly
  • +2 Range.
  • +0.4 Damage.
  • Spawns 1-3 bone orbitals when taking damage.
2 
Sinner's Prayer
Sinners Prayer.png
You died for my sins
  • +1.4 Damage.
  • Chance to summon a pillar of Holy Light.png Holy Light onto enemies that hurt Isaac.
  • 25% to survive any fatal damage.
    • Surviving fatal damage will also summon a pillar of Holy Light onto what hurt Isaac.
3 
Heartbroker
Heartbroker.png
Blood money
  • +1 Gold Heart.
  • +2 Broken Hearts.
  • Broken Hearts can now be used to purchase Devil Deals.
2 
Jet Feather
Jet Feather.png
Fall
  • Angel Deals no longer vanish when another item is taken, but will cost health to purchase.
  • Devil Deals no longer cost health to purchase, but will vanish if another item is taken.
2 
Derelict Anchor
Derelict Anchor.png
Shipwrecked
  • Enemies are bound to an anchor that restricts their movement speed.
    • The anchor can break rocks it's dragged through.
    • The anchor will be destroyed if its host becomes intangible or it is dragged over a pit.
3 
Red Chain
Red Chain.png
Shackled without restraint
  • +3 Keys.
  • Roughly 33% chance to spawn a Red Pillar when entering a new room.
    • Red Pillars can be unlocked with a key to spawn a portal to a random new Red Key.png Red Key room.
3 
Dominicus
Dominicus.png
Long-lost natal sun
  • Grants 3 orbital familiars that cycle through 9 variants in a set order.
  • The familiars are launched in the direction Isaac is firing when they align with his line-of-sight, each with a unique effect.
    • Dominicus familiars break after hitting a wall and will be replaced with the next variant after a couple of seconds.
3 
Heart Rupture
Heart Rupture.png
Bursting hearts!
  • Enemies have a chance to launch a heart pickup into the air upon dying.
    • The chance scales with Luck, the enemy's maximum health and the current stage.
    • Catching the heart will heal Isaac.
    • Missing the heart will cause it to splatter on the ground and spawn playe-controlled creep.
2 
Pride Pin
Pride Pin.png
Kinsey tears
  • Tears cycle through a set of Retribution tear effets.
  • A new effect is chosen every 5 seconds.
4 
Hemorrhoid
Hemorrhoid.png
Charged blood blast
  • Charges up a Monstro's Lung.png Monstro's Lung style tear volley while firing.
  • Releasing the firing buttons fires the tear volley opposite to the direction Isaac is moving.
  • Taking damage spawns a Red Poop.
2 
Polaris
Polaris.png
Mark of the nothern star
  • Killing enemies without taking damage upgrades Isaac's attacks:
  • Levels are mutually exclusive and are reset when taking damage.
3 
Bag of Seeds
Bag of Seeds.png
Bountiful harvest
  • Periodically spawns Pullroot saplings around the room.
3 
Baby's Breath
Babys Breath.png
Belittling death rattle
  • On death, enemies Baptismally downgrade other nearby enemies.
    • Downgrading radius scales with the enemy's maximum health.
2 
Bleeding Heart
Bleeding Heart.png
Charming exsanguination
  • +1 Heart Container.
  • Chance to fire a pink tear that inflicts Charm.
    • Chance scales with Luck.
  • Charmed enemies now fire Isaac's tears in random directions.
  • Charmed enemies now charm other nearby enemies on death.
    • Charming radius scales with the enemy's maximum health.
3 
Gloriosa
Gloriosa.png
Blazing tears
  • 0.75x Tears Multiplier.
  • Tears travel in an arc and leave behind a fire jet when colliding.
  • Tears inflict Burn to enemies on direct hits.
3 
Corpse Flower
Corpse Flower.png
Gangrenous tears
  • Spawns a Rotten Heart on pickup.
  • Chance to fire a green tear that inflicts a long-lasting but weak Poison.
    • Chance scales with Luck.
  • Poisoned enemies now periodically spawn a Blue Fly.
    • These Blue Flies will not target the enemy that spawned them.
3